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THE STONE OF FOLLY

WINNER OF THE 2002 CANNES FILM FESTIVAL'S
PRIX DU JURY

In August of 2000 Jesse Rosensweet, the director and producer of The Stone of Folly, visited my studio to see if I’d be interested in collaborating on a stop-motion animation film with him. For the past couple of years I’d been working on sculptures that included boxes depicting strange mise en scène, still frames involving bizarre creatures and characters in a moment of puzzlement, anguish and humble acceptance. Motion seemed like a natural step for this work. I had already planned a box series loosely based on a medieval hospital theme and we both agreed that this would be a good starting point for the film. It would allow plenty of room for dark humour as well as potential parodies of modern TV hospital dramas.

In the course of doing research for the film, I was looking at a book called The Story of Medicine. There I saw a Hieronymus Bosch painting titled Removal of the Stone of Folly, whose description spoke of medieval charlatans who claimed to cure madness by removing stones from the head. A perfect ailment for our medical team!

Early meetings with Philip Marcus, the gifted animator of The Stone of Folly, clarified for me what would be necessary to make the characters move convincingly. The actual making of the characters, sets and props took me about six months. I approached the construction in much the same way as I make my sculpture, incorporating found objects and scraps of fur and fabric, working in quite an abstract way to balance the forms, colours and textures. The patina of rusted metal and worn cloth, along with consistency of scale (1:6) bolster the illusion of reality. The armatures, or skeletal structures, on which the figures are built were constructed of wood and aluminum wire of varying thicknesses, with aluminum blocks for the feet.

Jesse and I would imagine outrageous scenarios and contraptions and he would then go away and pull these ideas together, writing out narrative possibilities and bringing them to our next session. The script ballooned, with many interesting scenes of interchanged brains and bizarre dream sequences ultimately being axed due to harsh realities of budget and the demands of the extremely labour-intensive stop-motion filmmaking. When Jesse came up with the great idea for the ending of the film, the story structure fell into place. The idea of the stone of folly being ground up and fed to newborns seemed to come directly from Jesse’s experience of being a new father.

This project was an incredible experience for me and I am grateful to Jesse for envisioning this possibility for my artwork. Jesse went to great efforts to realize this film, a true labour of love spanning a two-year period. Jesse’s direction and detailed attention to every stage of production, Philip’s animation, Jeremy Benning’s cinematography, Goro Koyama and Andy Malcolm’s foley work and David Buchbinder’s soundtrack have created an outstanding picture.

The Stone of Folly was awarded the Prix du Jury for short films at the 2002 Cannes Film Festival. It was an official selection of the 2002 Annecy International Animated Film Festival, the 2002 Toronto International Film Festival and the Hiroshima Animated Film Festival. It won 2002 Best Animated Short at the Chicago Film Festival.

 

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Scenes and characters from
The Stone of Folly,
stop-motion animated film